Score sheet
Combination Marks Score
(100) 2
(70) 3
(60) 4
(50) 5
(40) 6
(30) 7
(40) 8
(50) 9
(60) 10
(70) 11
(100) 12
Total

Message

Thanks to game-icons.net for the dice art.

Solitaire Dice

This game was designed by Sid Sackson and included in his book A Gamut of Games.

The object of the game is to try score over 500 points, something I haven't achieved yet.

Each turn, arrange five dice into two groups of two and one reject.

Double ones and double sixes give potentially the highest score of 100, while the most common sum of two dice, seven, gives only 30. The snag is starting to "collect" each of the sums sets you back -200 and you have to reach five of a type to break even with zero. Only after you have managed to collect more than five of a given two-dice-sum do you get positive scores.

Rejects are limited to three different dice values, and once you reach eight of a given reject value, the game ends.

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